Oculus Rift Game Reviews – Karnage Chronicles

Image Credit: https://www.oculus.com/experiences/rift/1378281665554971/?locale=en_GB

Before we get started I need to point out that Karnage Chronicles is still in early access so you have to keep that in mind. This is a game I first heard about well over a year ago and so far with each update I am getting more and more excited for it to be fully realized. It is a dungeon crawler style game with heavy fantasy elements and it apparently thinks it is as cool as Mortal Kombat with its use of the letter K!

The game is for one to four players and as I write this there are two classes that you can play as. You can play as a Warrior or an Archer and both classes feel very different. The Warrior class as you have probably guessed is all about melee and just kicking as much butt as possible. This is actually my preferred class and when I played this with a friend, I was a Warrior and he an Archer. The Archer is a more ranged type of character with lower attacks, but they can be done from a safer range. Even though the game is in early access both these classes feel great and quite fleshed out if I am being honest. However, two classes are really not enough in a game like this and I am excited for them to add more.

The presentation is fantastic. The first video I saw of this way back in 2018 looked kind of bland and uninspired. The most recent version I played looks great and has a very cool, I kind of want to say cartoony, but I think that is selling it short. It has a dungeons and dragons kind of style but like a cartoon version of it. Like a modern version of the classic 80s animated series, with a bit of Warhammer and Lord of the Rings thrown in for good measure. There is not a ton of variety to the enemies in the game yet, but the orcs and other creatures do look great.

Speaking of creatures, the enemy AI is quite smart. I played as the Archer for a few rounds and I suck at ranged characters! It takes me an age to line up my shot and half the time I am too slow at firing. This was a good thing in Karnage Chronicles as it let me see a cool AI feature. They will actually duck if you try and go for a headshot and take too long to get the shot off. Add to this the way they will try and defend themselves from your attacks and you have a combat system that keeps you on your toes. Like many other modern games of this style. The ferocity of your attacks is measured by how hard you swing; I really like this as it gives the combat some real weight. Parrying at the right time and then smashing a creature in the face is great!

The game is a real loot fest. You can pick up coins and other items and the game actually forces you to reach out and pick them up. I get what they were going for here in terms of making you feel like you are in this world, but I must admit I found this a bit on the annoying side. Hey, to be fair I am sure there will be many who actually like this added element of realism and interactivity. While you can get stuff in the dungeon there is also a shop you can buy items at too. I am sure all of this will be fleshed out as the game moves along its development.

I know it is a hard sell for some people when it comes to a game in early access, but I think that Karnage Chronicles for the Oculus Rift is a ton of fun so far. It is especially great if you are playing with a friend and I am very excited to see what they have in store with the next update.


Both classes feel very different

The enemy AI is quite clever

The dev team seem like they are cool and give frequent updates

I like the magic that the game has too

Melee combat feels very satisfying


Only two classes at the moment

Having to manual pick stuff up is a bit annoying for me

Oculus Rift Game Reviews – Shadow Legend VR

Image Credit: https://www.oculus.com/experiences/rift/2739977019349635/?locale=en_GB

There is not exactly a ton of choice when it comes to truly epic RPG’s for the Oculus Rift, but Shadow Legend VR is one that really does deserve some special attention. This is a fantastic blueprint that many other developers should follow when it comes to making a VR RPG. It is a truly fun experience and one that is an essential playthrough for anyone looking for a great VR experience for their Oculus Rift.

While I love my story-driven RPG’s I must admit that the overall story is perhaps the weakest aspect of the game. The basics are that you play the role of the Grand Master of the Knights of Templar and you need to protect and save the land from this evil demon king. It is not a bad story by any means, but it is very by the numbers, but it does give you the motivation to keep moving forward.

Shadow Legends VR has what you would expect from an RPG. There are plenty of puzzles for you to solve and these are quite well done and challenging without being too cryptic. There is plenty of exploration to do, although I do wish there was a bit more free roam in the game as I like the world they have created here and then we have the combat! Combat is always a major feature of a VR RPG and this game does it very well.

You can use ranged weapons and magic abilities if you like, but I am all about that melee combat. I have read some people say the combat is shallow, but I think it is a great deal of fun. The harder you swing your weapons the more damage you will do. While the enemy AI is not the smartest, I have come across they can still overwhelm you and force you to change things up. What I like is how if you attack them just right, they will get a highlight on them that allows you to hack off a limb! The game also has some pretty epic bosses for you to face and these are a ton of fun.

I really like how interactive they have made the world of Shadow Legend VR. You can play with your dog, you can feed your horse, you can cook, you can even use blacksmith like skills. It is very immersive and I wish other RPGs would put this much effort into making you feel like you are actually in the game.

The presentation of the game is great and the video trailers really do not do it justice. It has a very fantasy art style to it and for the most part, I really have no complaints about the way the game looks. The voice acting is pretty fun, but what really sets this apart is the fact that when you are given dialogue actions, you do not just have to pick one and press a button. The game has speech recognition so you can actually say the lines and the game will pick them up. This greatly helps with the immersion and it works incredibly well, it picked up what I said every time.

I had a great deal of fun with Shadow Legend VR on the Oculus Rift. It is very impressive what a small team was able to do here and I would love to see what they could do now that they have this game engine to play with. It is a fun VR RPG and while not perfect it is one of the most enjoyable, I have played in quite some time.


A great sense of immersion

I love talking to NPC’s with my voice

Combat is fun and satisfying

Hacking off limbs

It is an overall really fun experience


The story is not the best

I do wish it was a bit longer

Oculus Rift Game Reviews – The Morrigan

Image Credit: https://www.oculus.com/experiences/rift/2027380550714273/?locale=en_GB

I have played a ton of games for the Oculus Rift that claim to offer the most immersive combat around, but I must admit that The Morrigan is one of the best. The people behind the game wanted to make the best VR swordplay that they could and while it has some serious competition on the Oculus Rift, this is a really fun and exciting and even addictive game.

Before we get right into what The Morrigan is offering, I must inform you that this as of right now is still in early access. So, there is not exactly a ton to do on the game yet, but what is here is fun and it shows a lot of promise for what is to come in the coming months. There are a few levels available for you to smash your way through and there is a battle arena mode too.

I would best describe this game as a dungeon crawler. You get quests to go on, but the basics are you are just going to be smashing anything creature that comes your way into a million pieces. The game is rather basic, but man it is so, so satisfying. The swordplay (there are some great weapons in this game by the way) is great. I loved how the physics worked and the most recent update they did really added some weight to when you smash an enemy with your weapon. As much as I like the melee combat, the ranged combat needs some work as I feel the aiming is a little off.

The way the combat works best for me is similar to other similarly styled games. I like to parry and then lay into an enemy. It may sound like it is shallow, but there is far more skill here than you would think. I love having a weapon on each shoulder and when it works and you reach for your sword and just slash away, it feels fantastic, but this does not always work as smoothly as I would like.

So far, you can get through the game pretty quickly, but there is a never-ending battle arena where you can destroy hordes of enemies. This is a great stress reliever and something I had a great deal of fun with. So, while there is not a huge amount of content in The Morrigan just yet, I am very, very excited to see what is coming here.

The game has plenty of movement options for you, I do not really suffer from motion sickness so I jumped right in with the standard movement. If this is not for you, you can teleport or mess around with the settings to get it more comfortable for you. Even in this somewhat early stage, I am very impressed with how smooth and clean the visuals are, a few more enemy types would be great, but so far so good in terms of the game’s presentation.

I think that The Morrigan is shaping up to be a great dungeon crawler for the Oculus Rift. I am not sure it is worth jumping into for a casual player in its current state. However, if combat-heavy dungeon crawler style games are what you enjoy, you can go and have a great time with this game.


I love the presentation of the game

The swordplay is very satisfying

I like the different weapons

You have some fun quests to do

Battle arena mode is awesome


The grabbing weapons thing does not always work

The game is still not finished