Oculus Rift Game Reviews – Psychonauts in the Rhombus of Ruin

Image Credit: https://www.oculus.com/experiences/rift/1792930504091043/?locale=en_GB

I fell in love with the original Psychonauts on the original Xbox over a decade ago! It is awesome that we are getting a sequel, but Psychonauts in the Rhombus of Ruin is a game that is actually bridging the gap between the two games. Tim Schafer is a real hero of mine and I consider Psychonauts to be the best work that he has done.

The first thing that made me smile about this game was just how heavy it ties into the original game. I was actually very surprised by this as so much time has passed, I am sure there are many people who will have no idea who characters like Raz, Lili, Sasha, and Milla are! Even me, a person who played through the original game multiple times had to really think hard about certain things that this game brought up. Do not get me wrong, I love that this is a full-on sequel, but I do worry that some new players may be a little lost.

In this game, our “heroes” are grown up and they have now finished with their studies at Whispering Rock Psychic Summer Camp. Psychonauts in the Rhombus of Ruin is a very story-driven game and I love that. Even those who are new to the game I feel will be pulled in by the charm. The overall story is about our favorite characters having to use their special abilities to solve various puzzles and mysteries.

The way that the game gives you access to all of the abilities at the start, only to take them away is rather clever. It eases you into the gameplay and then makes you work for all of the cool stuff. Each character has their own ability and these are a lot of fun to use. Most of the “trickier” puzzles will require the use of an actual ability like pyrokinesis for example. These abilities are fun to use and a major highlight of the game for me.

The gameplay of Psychonauts in the Rhombus of Ruin is great. I would say that a game like Rick and Morty is the best comparison. You do not have free reign to just go where you like, but you can zap to different parts of each level and interact with a ton of things and solve puzzles. I would say that at its core, you have a puzzle game here which as this is from Tim Schafer is not all that surprising. I was surprised at how easy some of the puzzles were, but that did not make them any less fun.

I played the game with my standard Xbox One controller and found the overall experience to be just as good as the PlayStation VR version of the game. I really do not see any control issues with this game at all. Playing as all of the characters is a lot of fun and using the various abilities and taking part in the puzzles is never a chore due to how smooth and easy the controls are.

Playing through Psychonauts in the Rhombus of Ruin on the Oculus Rift was an absolute pleasure. In all honesty, I did not notice any difference with this and the PSVR version, but that is not a bad thing. I really think that this is a game more people need to check out. Sadly, like the original Psychonauts, this one here is criminally underrated and ignored. Do not sleep on this, it is awesome!


I love the setting of the game

Brings back the gang from the original game

It has a ton of personality to it

It plays like a dream with a controller

You can tell this is a Tim Schafer game!


They put a lot of faith that every player has played the original

It is not the most challenging game

PlayStation VR Game Reviews – Psychonauts in the Rhombus of Ruin

Image Credit: https://www.youtube.com/watch?v=FYkNKO9F28s

It is crazy to think that the original Psychonauts in the Rhombus of Ruin game is now over ten years old, Psychonauts in the Rhombus of Ruin really was a game that came out of nowhere. As a huge fan of the work of Tim Schafer and the original game. Having a game that bridges the gap between the first game and the upcoming sequel on the PlayStation VR was something I was very excited about.

Let me start by saying that I have played through the original Psychonauts game multiple times. So, for me jumping back in with characters like Raz, Lili, Sasha, and Milla was a lot of fun. The problem is, Psychonauts in the Rhombus of Ruin is putting a lot of faith that the people playing this one their PSVR have played the original game and are already familiar with these characters. Even though I have played the original game many times, sometimes I had to really think about a reference that was brought up.

This time the gang have graduated from Whispering Rock Psychic Summer Camp and are ready to get to work. The story is great if you are someone who knows what the deal with these characters is. Even if you are a newcomer to the series, you will love the charm and wit that comes with this game thanks to Tim Schafer’s incredible imagination. It is really the gameplay and the setting of the game that makes it so much fun.

I would best describe the gameplay as something similar to what you have with Arkham VR and Rick and Morty, two PSVR games that I really enjoy! You are in one area at a time, but you can “zip” to a different part and there you can interact with various puzzles and objectives that you are tasked with. These characters have special abilities and most of the puzzles that you will be doing will require the use of these. Ranging from using your telekinesis to move something around to your pyrokinesis to burn something! You can just screw around with your abilities if you like and that is a lot of fun too.

Like how Morty can take control of Mr. Meeseeks, Raz can take control of various other characters in the world to complete objectives. I found this to work very well and it was always fun to do. One thing I will say about Psychonauts in the Rhombus of Ruin is that none of the puzzles really stumped me. Tim Schafer usually has some very fiendish puzzles, but this time around it does play it very safe. I am not saying this makes the game an unfun experience, but do not expect to be stuck too often by any of the puzzles.

One thing that I really liked was the progression of the game. It starts you off with access to all your abilities, but then it takes them away. This is not a bad thing at all as it makes you want them more and each new thing you learn to do, makes you say “oh yeah” and you really do appreciate it. I played through the game with the DualShock 4 and had zero problems with it doing what I wanted it to do and that is always a good thing.

Overall, I have had a great time with Psychonauts in the Rhombus of Ruin the three times I have played it. The story is great, it looks awesome and I love the general progression of the game. If you have a PSVR this is well worth playing. If you enjoyed the original Psychonauts game then I would go as far as to say that this is an essential addition to your PSVR collection.


It is set between the original and upcoming sequel

Features all your favorite characters

The puzzles are rather simple to figure out

The game controls very well with the DualShock 4

It is awesome this game even exists!


It is really made for those who played the original

Some might find the puzzles too easy