PlayStation VR Game Reviews – Batman Arkham VR

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Batman Arkham VR for the PlayStation VR was a very, very big timed exclusive for Sony’s VR add-on. I know for me personally that as a huge fan of the Arkham series of games, this was a huge factor in me wanting to get a PSVR. The big question was if they would be able to take the excitement, storytelling and general awesomeness of the other games and bring it to the world of VR!

As far as the story goes in Batman Arkham VR for the PSVR. I actually like what they have done here. Basically, Nightwing and Robin are missing and Alfred cannot get in touch with them. He tells Batman and he heads out to try and find out what has happened to his two allies. As you progress through the game you will come into contact with some great characters such as Penguin and Killer Croc. What is really cool about this is that they are voiced by the same actors as in the main Arkham games.

The story is rather short and the ending is a real sore point for me. However, it does feel like something that could have been a side mission in one of the Arkham games. You will probably blow through this in a couple of hours. So, while what this offers is good. I do feel that they could have had this as a DLC add on for Arkham Knight rather than being a full retail game of its own.

You will need the PlayStation Movie controllers to play this so please keep that in mind. The game is very different from the main games in the series. The most notable difference is that there is no combat! The idea of the game is that you are using Batman’s detective skills and while you can use things like Batarangs and his grappling hook, you will not be pulling off any of those sweet combos that you do in Arkham City or Arkham Knight. You do not have free-roam around a crime scene, but moving around is easy enough.

My only complaint with the controls is when you need to look behind you and the PS Move controllers lose sight of the camera! To be fair this is more of a problem with the PSVR itself than this game. Thankfully rather than actually turn your head around, you can make Batman face the other direction with just the touch of a button. So while it may not be as “immersive” I do actually prefer to do this as it is more comfortable and keeps the Move Controllers in view of the PlayStation Camera.

Overall, I think that Batman Arkham VR for the PlayStation Move is a good time. If you like the other games that are part of this series then you will enjoy what they have done here. I do question the asking price for this as it is only a couple of hours long. Still, I have played through this a few times now on the PSVR and the Oculus Rift so it must do something right!


It captures the feel of the other games very well

The voice acting is amazing

I liked the story that they told here

Putting the cowl on feels awesome

The presentation is very well done


It is very short

The PS Move Controllers are annoying when not in view of the camera

Oculus Rift Game Reviews – Batman: Arkham VR

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As a huge fan of the Arkham games, I was very excited to try out Batman: Arkham VR on the Oculus Rift. I had already played the PSVR version of this so I was interested to see if the extra horsepower of the Oculus Rift would make much of a difference when it came to me pretending to be the Dark Knight.

The setting of Batman Arkham VR on the Oculus Rift is between Arkham City and Arkham Knight. If you have played the other games in the series then you will more than likely get sucked into what is going on. Without giving any major spoilers away, I will explain what the story is. Basically, Alfred informs Batman that both Robin and Nightwing have gone missing and are not responding. This sets Batman out on a mission to track them down and find out what is happening.

It feels like a mission that could have been in any of the Arkham games. I say mission because this is a very, very short game. I was actually surprised at how short the game was. You can get through this in a few hours and that seems to be what has made most people mad. In some ways, this feels like a more elaborate tech demo where they were testing the water for a full game. I get that, but the fact that Batman: Arkham VR on Oculus Rift is a game that costs close to 20 bucks is a bit steep.

The gameplay is rather interesting. You see while in the other Arkham games, combat is a major focus. In this game here, you are not going to be doing any of that. This is a game that is all about using Batman’s detective skills and it actually works quite well. You will go to different areas and deal with different characters such as Penguin, Joker and Killer Croc. Batman’s quest to track down his friends is pretty interesting and something I did find myself invested in. The ending on the other hand I felt was kind of lame and did cheapen the whole experience for me.

You will need to recreate crime scenes and solve puzzles in each area. You can use some Bat Gadgets to do this such as Batarangs, a grappling hook, and the grapple gun. You do not actually have free movement to move around. Instead, you can teleport to designated areas in each section. I really wish they would have allowed you to move around more freely as the environments are very well detailed. As well as solving the different areas, there are lots of extra Riddler challenges for you to do as well. These do help pad out the gameplay and give the game a bit of replay value.

If you can get past the rather high price tag for how short the game is. I do think that Batman: Arkham VR for the Oculus Rift is a fun game. It does a good job in showcasing the detective side of Batman and it serves a good companion piece to the other Arkham games. It looks and controls great on the Oculus Rift and I think that if you are a Batman fan you will get a lot out of it.


The locations all look great

Features some great characters from the Arkham games

Excellent voice acting

Riddler challenges add replay value to the game

The story is quite good


The game is very, very short

The ending is kind of lame