If the name Journey of the Gods sounds familiar to you that is probably because this was actually originally released as a pretty big Oculus Quest title when the Quest first launched. One of the cool things that the guys and gals at Turtle Rock Studios did with Journey of the Gods was to make it cross-compatible, hence why we are seeing how it performs on the Oculus Rift today. Will the extra horsepower of the Oculus Rift make a difference?
Ok, so let’s start with the story. You play as a character who is sent on their way to learn various powers of the gods. This is not for your own vanity, but to save the fate of the world from destruction! It is a decent enough story and it does at the very least keep you moving forward and it does give you a clear motivation for doing the things that you are doing so in that regard I must admit that the story does work.
Journey of the Gods for Oculus Rift is actually a single-player game. It is an RPG and a pretty damn fine one at that. The game is not open world which is a bit disappointing as you move from area to area. To be fair though, the different areas in the game are a decent enough size so there is still plenty of exploration for you to do. However, if they make a sequel to this, larger areas or even if they can manage an open world is something, I feel is a must.
The game has what you would expect from an RPG. You have to solve various puzzles, defeat monsters, bosses and of course level up and upgrade your equipment as well. It may sound like a pretty straightforward kind of RPG, but it is actually a lot of fun. The fact that this game is in VR makes it stand out from more in-depth RPG’s such as Skyrim and lighter RPG’s such as The Legend of Zelda, I would put this game right in the middle of those two actually.
Now let us talk about the presentation. On the Oculus Quest, Journey of the Gods is already a great looking game. Turtle Rock Studios were very smart and went for a very polished pretty much cell-shaded kind of art style and it fits this world they have created perfectly. The thing with an art style like this is that there is not really much you can do to improve it and that is the case here. I would say that the game ran a tad better on the Oculus Rift, but this could have just been me seeing things! As far as the visuals go, it looks just like it does on the Quest, but I do not mean that in a negative way at all. If there are any differences, they must have been subtle enough that I did not notice them.
If you want a fun RPG experience for your Oculus Rift (or other Oculus device) you really cannot go wrong with Journey of the Gods here. It is a really fun adventure and while it is not doing anything groundbreaking in the world of RPG’s I still had a great time with it and it is a nice and long adventure that will keep you entertained for many hours.
I really like the art style
Plenty of abilities you can use and upgrade
Some of the puzzles are really tricky
The combat is a great deal of fun
The controls work like a charm
It is not as open world as I would have liked
I could not see any improvements in the visuals