Oculus Rift Game Reviews – Moss

Image Credit: https://www.oculus.com/experiences/rift/1942343732456615/?locale=en_GB

If I had to write a list of my all time favorite VR games, Moss would be on that list without a doubt. While I played the game first of all on the PlayStation VR, I was very happy to get the chance to finally play the game on the Oculus Rift. Let me tell you, it goes without saying that any version of Moss is fantastic.

The idea of Moss I know does not sound all that exciting. You play as a young mouse called Quill. Quill lives in the forest and really wants some kind of adventure in her life. Well, this evil comes to the forest; her dear uncle is dying and only she can save him along with the forest. The story does not sound all that remarkable I am aware of that. However, it is very well told and the game is like a storybook that has come to life and this is something I think is very cool indeed. So, give the story a chance! Trust me, you will be very impressed.

Moss for the Oculus Rift plays like a 3rd person action/adventure/platform game with a sprinkle of puzzle-solving over it. You play the game with a standard controller and it feels great. Quill controls very well and she can jump fairly high too which is great. Quill can also kick some butt as she has a sword. The sword is pretty handy as it can not only be used in combat situations. The sword can also be used to clear paths and for other things too.

Another part of the gameplay aside from the combat and the platforming is interacting with the world. The perfect example of this happens very early on in the game. You can highlight this waterfall looking thing and stop it from turning. You can then have Quill get through it as it has stopped moving. This is a great use of VR technology, but it is not the best way that Moss is a VR game. Sometimes the view is pretty zoomed out and you do not know where to go. When you move your head, you move the game camera in real time. This can be used to find a new path, hidden items or just to get a better view of the action.

Moss is a fantastic looking game on the Oculus Rift. In all honesty, I am not sure I would say that this version is any better looking than the version that I have played on the PlayStation VR. However, that is not a bad thing at all. This is a great looking game and it is the kind of game where when you first enter a new area, you think it looks cool. Then you start taking more in such as the way the bramble looks, the decaying walls, the water and so on and you realize just how much detail is in each area of the game.

I think that Moss is an absolute must play if it is available on the VR device you use. The Oculus Rift is no different! This is a wonderful game and a game that I have probably played through over 10 times now. It is just a real joy to play from start to finish. Not only that, but the story told by Moss and the way it is told is far better than people give it credit for.


It is like you are playing through a storybook

The game looks fantastic

The controls are fun and very smooth

Plenty of cool areas to explore

The use of VR is very interesting


I do wish it lasted just a tad longer

It is not the hardest game I have ever played

PlayStation VR Game Reviews – Psychonauts in the Rhombus of Ruin

Image Credit: https://www.youtube.com/watch?v=FYkNKO9F28s

It is crazy to think that the original Psychonauts in the Rhombus of Ruin game is now over ten years old, Psychonauts in the Rhombus of Ruin really was a game that came out of nowhere. As a huge fan of the work of Tim Schafer and the original game. Having a game that bridges the gap between the first game and the upcoming sequel on the PlayStation VR was something I was very excited about.

Let me start by saying that I have played through the original Psychonauts game multiple times. So, for me jumping back in with characters like Raz, Lili, Sasha, and Milla was a lot of fun. The problem is, Psychonauts in the Rhombus of Ruin is putting a lot of faith that the people playing this one their PSVR have played the original game and are already familiar with these characters. Even though I have played the original game many times, sometimes I had to really think about a reference that was brought up.

This time the gang have graduated from Whispering Rock Psychic Summer Camp and are ready to get to work. The story is great if you are someone who knows what the deal with these characters is. Even if you are a newcomer to the series, you will love the charm and wit that comes with this game thanks to Tim Schafer’s incredible imagination. It is really the gameplay and the setting of the game that makes it so much fun.

I would best describe the gameplay as something similar to what you have with Arkham VR and Rick and Morty, two PSVR games that I really enjoy! You are in one area at a time, but you can “zip” to a different part and there you can interact with various puzzles and objectives that you are tasked with. These characters have special abilities and most of the puzzles that you will be doing will require the use of these. Ranging from using your telekinesis to move something around to your pyrokinesis to burn something! You can just screw around with your abilities if you like and that is a lot of fun too.

Like how Morty can take control of Mr. Meeseeks, Raz can take control of various other characters in the world to complete objectives. I found this to work very well and it was always fun to do. One thing I will say about Psychonauts in the Rhombus of Ruin is that none of the puzzles really stumped me. Tim Schafer usually has some very fiendish puzzles, but this time around it does play it very safe. I am not saying this makes the game an unfun experience, but do not expect to be stuck too often by any of the puzzles.

One thing that I really liked was the progression of the game. It starts you off with access to all your abilities, but then it takes them away. This is not a bad thing at all as it makes you want them more and each new thing you learn to do, makes you say “oh yeah” and you really do appreciate it. I played through the game with the DualShock 4 and had zero problems with it doing what I wanted it to do and that is always a good thing.

Overall, I have had a great time with Psychonauts in the Rhombus of Ruin the three times I have played it. The story is great, it looks awesome and I love the general progression of the game. If you have a PSVR this is well worth playing. If you enjoyed the original Psychonauts game then I would go as far as to say that this is an essential addition to your PSVR collection.


It is set between the original and upcoming sequel

Features all your favorite characters

The puzzles are rather simple to figure out

The game controls very well with the DualShock 4

It is awesome this game even exists!


It is really made for those who played the original

Some might find the puzzles too easy

Oculus Rift Game Reviews – Star Trek: Bridge Crew

Image Credit: https://www.oculus.com/experiences/rift/1056843937708939/?locale=en_GB

As a huge fan of the series, Star Trek: Bridge Crew was a game that I was very excited to check out for the Oculus Rift. I actually played this first on the PSVR so I was very interested to see if the warp drive was engaged for the Rift version of the game just a tad more. So, let’s get ready to take the bridge and make sure our mission goes off without a hitch!

While I am a big Star Trek fan, I was a little worried that Star Trek: Bridge Crew was going to be a bit too “sim” for my liking. From what I understand that is the case with many other folks too. Surprisingly, this is not as hard a game to get the hang of and figure out as you would think and while I would still say it is a “sim” kind of game. I do feel that it is the kind of game anyone can jump in and play.

The setting of the game is the current “Chris Pine as Kirk” Star Trek universe. I do not mind this at all as I love those movies. The game takes place on the bridge of the SS Aegis and you are part of a crew that is helping the Vulcans find a new home. There are four positions for you to play as on the bridge. You can be the captain an engineer, a tactical officer, and a helm officer. While you are all working towards the same goal, each position has its own things for you to do.

I liked how different each position was. From having to fix the warp drive if you are the engineer to making sure that the shields are up or down at the right time if you are the helm officer. Each role has plenty of things to do and working together and communicating with the rest of your bridge crew is key to getting through anything that is thrown your way. From fixing the ship to fighting off the Klingons, you always have something that needs your attention in the game.

Using touch controls is quite easy. I found that my movements were picked up a bit better here and a tad more precise than they were on the PSVR version of Star Trek: Bridge Crew. While you can play the game on your own, the most fun is when you have a full crew of people. Which as I write this review is actually easier said than done as the player base does seem to have dwindled quite a bit since the game originally launched.

One thing that I really think is missing in the game is some kind of free roam mode. You are confined to your position on the Bridge and while it is cool to look around and see all of the little details. I really wish that I was able to look around other parts of the ship or even have the ability to look around the whole of the bridge more than I do.

I liked the PSVR version and I think that on the Oculus Rift, Star Trek: Bridge Crew is also a great experience. I had a really fun time when I was able to play this with other people and I did like how the touch controllers worked with this game as they did make it a more immersive experience. It is also worth noting that while the default game is set in this current movie universe. You can also get some paid DLC that is all about Star Trek: The Next Generation.


Awesome if you are a fan of Star Trek

Four different roles to assume on the bridge

When you are playing with other folks it is a blast

It has a pretty engaging story

They have made the game accessible to all skill levels


It is not the deepest game

The player base is not huge these days